This commit implements the comprehensive UI code refactoring plan to improve code quality, reduce duplication, and enhance maintainability. Phase 1: High Priority Improvements - Create BaseDialog class to eliminate window centering code duplication across ProgressDialog, DeleteProgressWindow, LoginDialog, and UserSelectionDialog (~30 lines of duplicate code removed) - Unify log color configuration with LogTheme class in gui/log_config.py - Create permission check decorators (@require_admin, @require_permission, @require_user_type, @handle_errors) - Update all dialog classes to use unified patterns Phase 2: Architecture Improvements - Create input validation framework (ValidationResult, Validator, ValidatedWidget classes) - Implement StateManager with observer pattern for component state sharing - Create unified ErrorHandler for consistent error handling - Extract CheckboxTreeview into reusable component New Modules: - gui/widgets/base_dialog.py - Base dialog class with modal setup and centering - gui/utils/decorators.py - Permission and error handling decorators - gui/utils/error_handler.py - Unified error handling with user-friendly messages - gui/utils/state_manager.py - State management with observer pattern - gui/utils/validators.py - Input validation framework - gui/material_validation/checkbox_treeview.py - Reusable checkbox table Modified Files: - gui/log_config.py - Added LogTheme class for centralized styling - gui/widgets/log_text.py - Use LogTheme.COLORS - gui/widgets/progress_dialog.py - Inherit from BaseDialog - gui/widgets/delete_progress_window.py - Inherit from BaseDialog, use LogTheme - gui/widgets/__init__.py - Add new exports, optional imports - gui/login_dialog.py - Use unified centering pattern - gui/user_selection_dialog.py - Use unified centering pattern - gui/material_validation_tab.py - Import CheckboxTreeview from new module Benefits: - Reduced code duplication by ~200 lines - Improved maintainability through centralized configuration - Better abstraction with 5 new reusable base classes - Enhanced type safety with type hints - Future-proof theming support via LogTheme Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
188 lines
5.5 KiB
Python
188 lines
5.5 KiB
Python
"""
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Login Dialog - Modal dialog for user authentication
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"""
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import socket
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import tkinter as tk
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from tkinter import ttk, messagebox
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from typing import Optional, Tuple
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from gui.widgets.base_dialog import BaseDialog
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class LoginDialog:
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"""
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Modal login dialog that captures user credentials
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Usage:
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login_dialog = LoginDialog(parent)
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credentials = login_dialog.get_credentials()
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if credentials:
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username, password = credentials
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# Proceed with authentication
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"""
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def __init__(self, parent):
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"""
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Initialize the login dialog
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Args:
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parent: The parent Tkinter window
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"""
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self.parent = parent
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self.result = None # Will hold (username, password) or None
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self.dialog = None
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self.username_entry = None
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self.password_entry = None
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# Create dialog as modal
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self._create_dialog()
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self.parent.wait_window(self.dialog)
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def _create_dialog(self):
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"""Create the login dialog UI"""
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# 使用普通 Toplevel,因为 LoginDialog 需要特殊的居中逻辑
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self.dialog = tk.Toplevel(self.parent)
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self.dialog.title("ERP 自动化工具 - 登录")
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self.dialog.resizable(False, False)
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# 设置固定大小
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dialog_width = 400
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dialog_height = 280
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self.dialog.geometry(f"{dialog_width}x{dialog_height}")
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# 设置为模态对话框
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self.dialog.transient(self.parent)
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self.dialog.grab_set()
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# 居中显示到父窗口
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self._center_on_parent()
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# Create UI elements
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self._create_widgets()
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# Bind Enter key to login button
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self.dialog.bind('<Return>', lambda e: self._on_login())
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# Focus on username entry
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self.username_entry.focus_set()
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def _center_on_parent(self):
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"""将对话框居中到父窗口"""
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self.dialog.update_idletasks()
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self.parent.update_idletasks()
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dialog_width = 400
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dialog_height = 280
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parent_x = self.parent.winfo_x()
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parent_y = self.parent.winfo_y()
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parent_width = self.parent.winfo_width()
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parent_height = self.parent.winfo_height()
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x = parent_x + (parent_width - dialog_width) // 2
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y = parent_y + (parent_height - dialog_height) // 2
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self.dialog.geometry(f"{dialog_width}x{dialog_height}+{x}+{y}")
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def _create_widgets(self):
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"""Create the dialog widgets"""
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# Main frame with padding
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main_frame = ttk.Frame(self.dialog, padding="20")
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main_frame.pack(fill=tk.BOTH, expand=True)
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# Title
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title_label = ttk.Label(
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main_frame,
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text="请登录",
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font=('', 16, 'bold')
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)
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title_label.pack(pady=(0, 10))
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# Computer name display
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computer_name_label = ttk.Label(
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main_frame,
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text=f"当前计算机: {socket.gethostname()}",
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font=('', 9),
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foreground='gray'
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)
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computer_name_label.pack(pady=(0, 15))
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# Username field
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username_frame = ttk.Frame(main_frame)
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username_frame.pack(fill=tk.X, pady=5)
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ttk.Label(username_frame, text="用户名:", width=10).pack(side=tk.LEFT)
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self.username_entry = ttk.Entry(username_frame)
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self.username_entry.pack(side=tk.LEFT, fill=tk.X, expand=True)
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# Password field
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password_frame = ttk.Frame(main_frame)
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password_frame.pack(fill=tk.X, pady=5)
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ttk.Label(password_frame, text="密码:", width=10).pack(side=tk.LEFT)
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self.password_entry = ttk.Entry(password_frame, show="*")
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self.password_entry.pack(side=tk.LEFT, fill=tk.X, expand=True)
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# Buttons frame
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button_frame = ttk.Frame(main_frame)
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button_frame.pack(pady=(20, 0))
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# Login button
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login_btn = ttk.Button(
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button_frame,
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text="登录",
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command=self._on_login,
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width=10
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)
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login_btn.pack(side=tk.LEFT, padx=5)
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# Cancel button
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cancel_btn = ttk.Button(
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button_frame,
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text="取消",
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command=self._on_cancel,
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width=10
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)
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cancel_btn.pack(side=tk.LEFT, padx=5)
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# Version info
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version_label = ttk.Label(
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main_frame,
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text="v1.0",
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font=('', 8),
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foreground='gray'
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)
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version_label.pack(side=tk.BOTTOM, pady=10)
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def _on_login(self):
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"""Handle login button click"""
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username = self.username_entry.get().strip()
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password = self.password_entry.get().strip()
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if not username:
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messagebox.showwarning("输入错误", "请输入用户名")
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self.username_entry.focus_set()
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return
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if not password:
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messagebox.showwarning("输入错误", "请输入密码")
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self.password_entry.focus_set()
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return
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# Return credentials for validation
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self.result = (username, password)
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self.dialog.destroy()
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def _on_cancel(self):
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"""Handle cancel button click"""
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self.result = None
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self.dialog.destroy()
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def get_credentials(self) -> Optional[Tuple[str, str]]:
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"""
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Get the entered credentials
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Returns:
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Tuple of (username, password) if user clicked Login,
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None if user clicked Cancel or closed the dialog
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"""
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return self.result
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