Add system mute control via setMute action

Introduce a setMute protocol action and an NAudio-backed
AudioControlService so the Android client can toggle the Windows
render endpoint mute state over WebSocket.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Misaka
2026-06-17 22:12:13 +08:00
parent ad9a9021cc
commit 30da1680f2
9 changed files with 126 additions and 5 deletions

View File

@@ -5,11 +5,13 @@ namespace WirelessTextSyncer.Windows.Services;
public sealed class SyncMessageHandler
{
private readonly IKeyboardInjectionService keyboard;
private readonly IAudioControlService audio;
private string remoteText = string.Empty;
public SyncMessageHandler(IKeyboardInjectionService keyboard)
public SyncMessageHandler(IKeyboardInjectionService keyboard, IAudioControlService audio)
{
this.keyboard = keyboard;
this.audio = audio;
}
public void Handle(SyncMessage message)
@@ -38,11 +40,21 @@ public sealed class SyncMessageHandler
break;
case SyncAction.Ping:
break;
case SyncAction.SetMute:
HandleSetMute(message);
break;
default:
throw new InvalidOperationException($"Unsupported sync action: {message.Action}");
}
}
private void HandleSetMute(SyncMessage message)
{
var muted = message.Muted ?? false;
AppLogger.Info($"SetMute received muted={muted}.");
audio.SetMute(muted);
}
private void AppendSubmittedText(string text)
{
if (string.IsNullOrEmpty(text))