152 lines
5.2 KiB
TypeScript
152 lines
5.2 KiB
TypeScript
import { app, shell, BrowserWindow, ipcMain, dialog } from 'electron'
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import { join } from 'path'
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import { electronApp, optimizer, is } from '@electron-toolkit/utils'
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import icon from '../../resources/icon.png?asset'
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import { registerIpcHandlers } from './ipc'
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import { ConfigManager } from './services/config/config-manager'
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import { fileURLToPath } from 'url'
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import { dirname } from 'path'
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import fs from 'fs'
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// Set Playwright browsers path BEFORE any playwright import
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process.env.PLAYWRIGHT_BROWSERS_PATH = join(app.getPath('userData'), 'ms-playwright')
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const __filename = fileURLToPath(import.meta.url)
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const __dirname = dirname(__filename)
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function createWindow(): void {
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// Create the browser window.
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const mainWindow = new BrowserWindow({
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width: 1200,
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height: 670,
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show: false,
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autoHideMenuBar: true,
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...(process.platform === 'linux' ? { icon } : {}),
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webPreferences: {
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preload: join(__dirname, '../preload/index.js'),
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sandbox: true
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}
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})
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mainWindow.on('ready-to-show', () => {
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mainWindow.show()
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})
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mainWindow.webContents.setWindowOpenHandler((details) => {
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shell.openExternal(details.url)
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return { action: 'deny' }
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})
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// HMR for renderer base on electron-vite cli.
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// Load the remote URL for development or the local html file for production.
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if (is.dev && process.env['ELECTRON_RENDERER_URL']) {
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mainWindow.loadURL(process.env['ELECTRON_RENDERER_URL'])
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} else {
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mainWindow.loadFile(join(__dirname, '../renderer/index.html'))
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}
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.whenReady().then(async () => {
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// Validate Playwright browser path
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const browsersPath = process.env.PLAYWRIGHT_BROWSERS_PATH!
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// Create directory if it doesn't exist
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try {
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fs.mkdirSync(browsersPath, { recursive: true })
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} catch (error) {
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console.error('Failed to create browsers directory:', error)
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}
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// Check if chromium browser exists (supports both old and new Playwright directory structures)
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// New format (v1.48+): chromium-1208/chrome-win64/chrome.exe
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// Old format: chromium-win32/chrome.exe
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const newChromiumPath = join(browsersPath, 'chromium-1208', 'chrome-win64', 'chrome.exe')
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const oldChromiumPath = join(browsersPath, 'chromium-win32', 'chrome.exe')
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const chromiumPath = fs.existsSync(newChromiumPath) ? newChromiumPath : oldChromiumPath
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if (!fs.existsSync(chromiumPath)) {
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// Try to find any chromium revision
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let foundRevision = false
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try {
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const entries = fs.readdirSync(browsersPath)
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for (const entry of entries) {
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if (entry.startsWith('chromium-') && !entry.includes('headless')) {
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const revisionPath = join(browsersPath, entry, 'chrome-win64', 'chrome.exe')
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if (fs.existsSync(revisionPath)) {
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console.log('Found Chromium revision:', entry)
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foundRevision = true
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break
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}
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}
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}
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} catch (e) {
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// Ignore
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}
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if (!foundRevision) {
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dialog.showErrorBox(
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'浏览器文件未找到',
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`Playwright 浏览器文件不存在。\n\n` +
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`期望路径:${newChromiumPath}\n` +
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`或:${oldChromiumPath}\n\n` +
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`当前目录内容:${fs.existsSync(browsersPath) ? fs.readdirSync(browsersPath).join(', ') : '目录不存在'}\n\n` +
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`请运行以下命令安装浏览器:\n` +
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`npx playwright install chromium`
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)
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console.warn(
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'Playwright browser not found. Available:',
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fs.existsSync(browsersPath) ? fs.readdirSync(browsersPath) : 'none'
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)
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}
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}
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// Initialize ConfigManager BEFORE registering IPC handlers
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// This ensures config is loaded before any service tries to use it
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try {
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const configManager = ConfigManager.getInstance()
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await configManager.initialize()
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} catch (error) {
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console.error('Failed to initialize ConfigManager:', error)
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// Continue anyway - default config will be created
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}
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// Set app user model id for windows
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electronApp.setAppUserModelId('com.electron')
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// Default open or close DevTools by F12 in development
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// and ignore CommandOrControl + R in production.
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// see https://github.com/alex8088/electron-toolkit/tree/master/packages/utils
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app.on('browser-window-created', (_, window) => {
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optimizer.watchWindowShortcuts(window)
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})
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// Register IPC handlers (after ConfigManager is initialized)
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registerIpcHandlers()
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// IPC test
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ipcMain.on('ping', () => console.log('pong'))
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createWindow()
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app.on('activate', function () {
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// On macOS it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (BrowserWindow.getAllWindows().length === 0) createWindow()
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})
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})
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// Quit when all windows are closed, except on macOS. There, it's common
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// for applications and their menu bar to stay active until the user quits
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// explicitly with Cmd + Q.
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app.on('window-all-closed', () => {
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if (process.platform !== 'darwin') {
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app.quit()
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}
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})
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and require them here.
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